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AI Insights · Timothy · October 2024

Top Art Games in Australia Q3 2024: Performance Overview

Explore the performance trends of the leading art games in Australia during Q3 2024, highlighting downloads, revenue, and active users on a unified platform.

Top Art Games in Australia Q3 2024: Performance Overview

In the third quarter of 2024, the top art games in Australia exhibited a range of performance trends across downloads, revenue, and weekly active users, as reported by Sensor Tower.

Phone Case DIY from Crazy Labs showed a dynamic trend in downloads, starting at around 7.9K in early July, dipping slightly mid-quarter, and then climbing to 9.2K by the end of September. Revenue, however, saw a peak at $180 in mid-July before declining towards the end of the quarter, with a slight uptick to $12 by the last week of September. Weekly active users began at 25.1K, dipped mid-quarter, and then rose to 28.3K by the quarter's end.

Zen Color - Color By Number by Oakever Games experienced a steady increase in downloads, starting from 3.4K in July and reaching 6K by the end of September. Revenue showed a consistent upward trend, peaking at $679 in early September. Active users followed a similar upward trajectory, starting at 26.3K and ending at 34.1K.

Happy Color by Numbers Game from X-Flow maintained a relatively stable download rate, starting at 5.4K in July and slightly increasing to 5.1K by the end of the quarter. Revenue fluctuated slightly, peaking at $545 in the last week of September. Weekly active users remained robust, starting at 57.3K and ending slightly higher at 53.7K.

Color by Number:Coloring Games by Wildlife Studios recorded a steady increase in downloads, beginning at 6.2K in July and rising to 6.6K by September's close. Revenue saw its highest point at $4.8K in early July, tapering off to $3.9K by the end of the quarter. Active users started at 29.3K, dipped mid-quarter, and then rose to 29.1K in September.

Finally, Paint by Number Coloring Game from Oakever Games showed an increasing trend in downloads, starting at 3.1K and reaching 3.8K by the end of September. Revenue was highest at $1.2K in mid-July and ended at $1.1K. Weekly active users showed growth, beginning at 11.6K and increasing to 17.1K by the end of the quarter.

These insights from Sensor Tower highlight the diverse performance trends of art games in Australia, offering a glimpse into market dynamics and user engagement during Q3 2024. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024